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Anime 3D Characters

A Blender pipeline for anime-style game characters, exported for Godot on PC and mobile and as VRM avatars.

In development3DBlenderGodotVRM
Turnaround of Vesper, a black-haired swordswoman in a white cropped jacket, seen from front, three-quarter, side and back.

A production pipeline for stylized anime characters, aimed at the look of current anime action games. Each character is built once and exported to every target:

  • Game-ready models for Godot, with separate PC and mobile versions.
  • VRM avatars with facial expressions and spring-bone hair, for VTubing apps.
  • A shared base so outfits and features can later be mixed in an in-game character creator.

Pictured: Vesper, one of the fighters from Aether Clash.